#!/usr/local/bin/php Magicosm: Screenshots
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Magicosm Screenshots
Posted Thursday, March 28, 2002
The following are screnshots taken from within running sessions in Magicosm. They are not rendered in a 3rd party product, but represent actual snapshots from client sessions.

Posted Nov 17th, 2003 - New screenshots using our new Xith3D engine, new gui and new spell effects.

Spell Effect

Spell Effect

Spell Effect and GUI

Spell Effect and GUI

Foliage and GUI

Foliage and GUI

Spell Effect

Spell Effect

Spell Effect

Spell Effect

Posted Nov 11th, 2002 - Some new scenery and crafting/skills

Path

Path

Lush Landscape

Lush Landscape

Path

Path

Skill Screen

Skill Screen

Crafting

Crafting

Crafting

Crafting

Posted Aug 25th, 2002 - We have made some visual improvements to the nighttime sky, as well as some terrain texturing improvements for higher end systems.

Nightime

Nightime

Nightime

Nightime

Nightime

Nightime

Improved Ground

Improved Ground

Posted July 16th, 2002 - Our first attempts at ridable mounts in the game. This horse is actually being played by a character here, as a test of mobility and animation.

Horse

Horse

Horse

Horse

Horse

Horse

Posted June 10th, 2002 - We have been working on the world clutter system. This is the system that renders the minutia of the world including weeds, flowers, twigs, mushrooms and all other small and numerous items.

Ferns

Ferns

Forest Scatter

Forest Scatter

Forest Grass

Forest Grass

Tall Grass

Tall Grass

Grass Edge

Grass Edge

Posted June 2002 - We have been working on the AI system. These mobs are controlled by the server and are already pretty functional. Kudos to Bobby Martin for being the first to die to an AI controlled mob.

Combat

Combat

Goblin and Skeleton

Goblin and Skeleton

Viking

Viking

Waving Hello

Waving Hello

Ranks Assemble!

Ranks Assemble!

Posted May 2002 - Just some fun pics of a dragon model in the game world.

Dragon

Dragon

From Below

From Below

Trouble!

Trouble!

Posted April 2002 - We have been working on the inventory and equipment screens. Items can be moved between the equipment window and the inventory window by dragging and dropping.

Dancing a Jig

Dancing a Jig

Inventory

Inventory

Posted March 2002

Sunset

Sunset

Town

Town

Meeting

Meeting

Town

Town

Town House

Town House

Buffing

Buffing

House

House

Mushrooms

Mushrooms

Enemy

Enemy

Firestrike

Firestrike

Woods

Woods

Fern

Fern

Woods

Woods